BattleSea Wiki
Reference for BattleSea, the browser shipbuilding and naval combat game: compare every weapon, aircraft, engine and ship, and read how building, combat and progression work.
Compare
- Weapons
- Every weapon on sale, with its price and what it does in battle. Sort on any column, or tick a few rows to set them side by side.
- Aircraft
- Every airframe on sale: what it attacks with, how fast it flies and what it needs to launch.
- Engines
- Every engine on sale, by power, weight and price.
- Ships
- Every ship in the Shop. A ship's price is the sum of its parts, so these totals follow the part prices.
Basics
- Getting started
- What you do in BattleSea, what a new captain owns, and how to win a first battle.
- Controls
- Every key and touch control, for every screen.
Building
- Shipyard
- How to build a ship, and what it needs before it is allowed to launch.
- Floating, speed and turning
- Why a design floats, stays upright, moves and turns the way it does.
Combat
- Health and sinking
- What the health bar measures and the five ways a ship is lost.
- Armor and damage
- How strong each material is, what armor stops, and where a hit's energy goes.
- Firing weapons
- Weapon groups, aiming, torpedoes and the guns that fire on their own.
- Aircraft and carriers
- What aircraft need to launch and what each kind does once it is up.
- Submarines
- What makes a ship able to dive, how deep it can go, and how to hunt one.
- Sensors and visibility
- What you can see, and what radar, sonar and fire-control fittings add.
Battles
- Battle modes
- Missions, public matches, private rooms and tests, and what each one pays.
- Missions
- Every mission, what it pays and what opens it.
- Maps
- The preset seas and how far you can see on each.
Progress
- Coins and Rare Metals
- How each currency is earned and what things cost.
- Levels and ranks
- How battles turn into XP, what each level pays, and the rank titles.